- Finish set by 17th
-Begin stop motion on 17th
-Finish stop motion by 24th
-add music on 24th
Monday, April 13, 2009
Wednesday, April 8, 2009
Title:"Horn"
Plot: There will be an object(horn) that is of great value placed in a temple. Alrick("cleaning boy") will be sweeping, Viscor(bad guy) will barge in trying to find the horn, he goes for it and Alrick transforms once he grabs his waraxe, and goes to fight off Viscor.
Protagonist:Alrick
Antagonist:Viscor
Climax: Fight scene, the defeat of Viscor
Composition: Historic look, Medieval appearance with fantasy fiction based (Lord of the Rings) type effect
Camera Angles: overhead shots, riding on the shoulder(looking at other character, almost 1st person view), side view, floor looking up(emphasize how big characters are), zoom out(capture entire scene) and in
Points-of-View: Small amount of 2nd person Narrative giving story stopping when fight is over and coming back on to finish off after fight. Third person, characters will have a small amount of dialect between them.
Clipping: There will be small amounts of clipping during fight so that it is smooth, and no clipping at points for a slow motion effect, and then during some quick scenes more clipping will occur .
Motion: Its basically going to be clay models and then stopped motioned. highlight will occur in fight scene.
Feel: "What an awesome use of stop motion and clay, smooth fight scene!"
Plot: There will be an object(horn) that is of great value placed in a temple. Alrick("cleaning boy") will be sweeping, Viscor(bad guy) will barge in trying to find the horn, he goes for it and Alrick transforms once he grabs his waraxe, and goes to fight off Viscor.
Protagonist:Alrick
Antagonist:Viscor
Climax: Fight scene, the defeat of Viscor
Composition: Historic look, Medieval appearance with fantasy fiction based (Lord of the Rings) type effect
Camera Angles: overhead shots, riding on the shoulder(looking at other character, almost 1st person view), side view, floor looking up(emphasize how big characters are), zoom out(capture entire scene) and in
Points-of-View: Small amount of 2nd person Narrative giving story stopping when fight is over and coming back on to finish off after fight. Third person, characters will have a small amount of dialect between them.
Clipping: There will be small amounts of clipping during fight so that it is smooth, and no clipping at points for a slow motion effect, and then during some quick scenes more clipping will occur .
Motion: Its basically going to be clay models and then stopped motioned. highlight will occur in fight scene.
Feel: "What an awesome use of stop motion and clay, smooth fight scene!"
Thursday, April 2, 2009
Saturday, March 28, 2009
Wednesday, March 25, 2009
Tuesday, March 10, 2009
StoryBoard 1
Friday, March 6, 2009
Wednesday, March 4, 2009
Wednesday, February 25, 2009
Tuesday, February 24, 2009
Saturday, February 21, 2009
Friday, February 20, 2009
Wednesday, February 18, 2009
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